VIFF Immersed Exhibition

VIFF is now accepting narrative-driven VR and AR submissions for the 2021 International VIFF Immersed Competition. Find out more here.

The 2020 VIFF Immersed Exhibition presented the world’s leading story-driven, export-ready works for free across six, publicly accessible platforms. Included in the Exhibition were the 12 finalists from the International VIFF Immersed Competition as well as a showcase of XR content produced in the province of British Columbia, home to the 2nd largest XR ecosystem in the world. From live-action to animation, fiction to documentary, VIFF Immersed honours XR storytelling at its finest.

The Exhibition was hosted across the Museum of Other Realities, Amaze, Veer, LittlStar, Oculus TV and YouTube360.

Explore the 2020 VIFF Immersed Exhibition Program

International VIFF Immersed Competition Jury

Jingshu co-founded VeeR in 2016. The company has grown to be a leading VR content platform; its mission is to bring cinematic VR content to mass audiences. As CPO and executive producer, Jingshu leads the content, product, and operation teams at VeeR. She has invested in, and produced, multiple cinematic VR works which have been selected for film festivals including the Venice Film Festival and the Tribeca Film Festival.

Valerie is an industry leader in arts, culture, and media, recognized for reenergizing some of the country’s most important organizations in that sector over the last 35 years. Currently serving as President and CEO of the Canada Media Fund, Valerie positions Canadian programming at the forefront in world markets, advocating successful, innovative Canadian content and software applications for current and emerging digital platforms.

Larry is the Chief Technical Officer and Co-Founder of the award-winning interactive VR/AR animation studio Baobab Studios. He currently serves on the Digital Imaging Technology Subcommittee for the Oscar Technical Achievement Awards. Previously, Larry was Global Head of Character Technology at Dreamworks Animation, leading character development, animation workflow, rigging, and character simulation. Larry began his career at Pixar Animation Studios.

Michael is an award-winning immersive media specialist and independent writer/producer/director based in Los Angeles. He most recently served at Mousetrappe, an experience design and production studio. Michael’s current clients include K2 Studios, a giant screen film production and distribution company; Sotto Studios, an experiential solutions agency; and Moodswings, LLC, creators of the visual music show Mesmerica.

Jonathan specialises in adventure productions set in remote areas of the world, bringing cutting-edge human adventure to the big screen. A keen interest in modern technology and an ability to adapt it to harsh environments has led him to work with clients such as Google, Facebook, BBC, Turkish Airlines, and Red Bull Media House. In the VR arena, he has produced internationally award-winning VR titles such as Everest VR.

Eric is the VP of Development and Production at AmazeVR, where he oversees internal production development. For the past two years, he has also managed the online and offline distribution of content. Eric has previously worked with a variety of immersive organizations, such as VRDaysEurope and Kaleidoscope. He believes in cultivating an ecosystem of immersive creators that can continue to make the stories of tomorrow.

Dario has been a senior developer evangelist at HTC for almost 10 years, with a front row seat to the latest revival of VR leading up to the launch of the HTC Vive and beyond. He has an electrical engineering background and 25-plus years of software development experience in mobile, embedded, Web, and enterprise. Dario’s past roles include instructor, consultant, software architect, author, entrepreneur, and advisor.

Tony is the co-founder and CEO of Littlstar, a consumer streaming platform delivering live and on-demand ESports, music, comedy, and sports from companies like NBCU, Warner, Whistle, Showtime, New Form, Law & Crime, and more. Littlstar's unique brand of edgy content for Millennial and Gen Z audiences makes it the hub for next-generation viewers. The platform delivers a broad range of content experiences, with 2D, 3D, 4K, Live, 360°/180° VR, and traditional video on its premium app.

Active in the film industry since 2008, Salar shifted to VR in 2014, joining the studio apelab on the series Sequenced after developing the transmedia strategy for the animation hit My Life as A Zucchini. Since 2016, he has initiated a global hub for XR in Crans-Montana and extended his expertise in China. Salar’s production company Dirty Bacon develops original content with Swiss and global talent. Its latest co-production, Terrain, premieres at Venice VR Expanded in 2020.

Colum is the Director of ARVR Media for Facebook ARVR, overseeing product development and content creation for a portfolio of products, groundbreaking live-action narrative, and real-time Virtual Reality experiences. His early background in production for animated TV and features led him to Industrial Light + Magic, where he was Director of Computer Graphics; he later became Vice President/Head of Studio Operations at Lucasfilm.

Loretta Sarah Todd is an internationally acclaimed, award-winning filmmaker known for powerful, visual storytelling. Her films have screened at the Sundance Festival, Toronto International Film Festival, American Indian Film Festival (San Francisco),Yamagata Film Festival, ImagineNative, and the Museum of Modern Art - to name a few. She’s received many prestigious honours and awards, including a Rockefeller Fellowship to New York University, attendance at the Sundance Scriptwriter’s Lab and the Vancouver Mayor’s Arts Award for Media Arts.
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Exhibition Partners

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