Exploring creative technology’s potential in storytelling.
Image: Sanctuary: A Tale of Two Forests Dome Project
Oct 1 & 2
Emily Carr University, Centre for Digital Media, and Departure Lounge
Welcome to a new interactive exhibition that investigates the power and potential of creative technologies in storytelling. At a time where technology, the internet and entertainment are converging, we’re also on the cusp of a shift to a new era of computing and digital human experience. In celebration of the 40 year old video game industry in BC and the 25th anniversary of DigiBC, we have curated 16 projects that let you watch, interact and imagine the possibilities of where storytelling is going. You will have two hours to explore three themes, each in their own spaces:
Descend explores the impact of video game engines on live performance in Opera, Music and filmmaking
cikâstehtin (its shadow can be seen; reflected [by rays of light]) featuring two powerful immersive documentaries and several AR works
Virtual Arcade is the playground where you can paint, play and interact
We hope you enjoy and join us in thanking the artists, studios and our sponsors!
Debi Wong, Loretta Todd, Loc Dao
Live From the Underworld
By re:Naissance Opera
An operatic descent into the underworld using real-time motion capture and dramatic avatars puppeted by live performers
The first volumetric video in Canada captured on Departure Lounge’s Metastage, that creates an immersive audiovisual experience as part of an upcoming music video, featuring Monstercat artists WHIPPED CREAM, Jasiah & Crimson Child
From Verstatlie Media, this playful demo shows you the power and potential of real-time virtual production tools, letting you race a monster truck through a virtual 360 environment, while someone else controls the camera and nails “the shot”
Its shadow can be seen; reflected (by rays of light)
Sanctuary: A Tale of Two Forests
By Damien Gillis, Cease Wyss & Olivier Leroux
An ecological adventure through two distinct and threatened BC rainforests, including the highly popular DAKOTA SANCTUARY and a world premiere of a new work INLAND FOREST
This is Not a Ceremony
You’re invited to witness an unforgettable cinematic VR experience, guided with care and kindness by tricksters, matriarchs and buffalo as you confront some of the darker sides of living life in Canada while Indigenous.
By Coal Car Studio
Fruit Golf is an asymmetric multiplayer game that integrates VR and mobile devices in a shared social experience. Traverse mini golf courses while putting fruit instead of balls, and dodge obstacles placed by your friends in real time!
UNION: Play the Memory Game
By Nancy Lee and Kiran Bhumber
In the Year 3000, touch is forbidden, and memory becomes the ultimate commodity in the highly popular cyberworld GAEA. A treatise on surveillance capitalism, cultural memory and embodiment.
Signals Exhibition Map
Also featuring V-Unframed
Presented by Powered by
Alliance Française Vancouver invites you to explore and connect at V-Unframed, your journey between art and virtual reality, on October 1-3, 2022.
The fourth edition of this immersive digital art exhibition showcases artworks from local and international artists, including Espace V, Alliance Française Vancouver’s unique VR space.